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How do I use MarkerCluster with OverlayView?

How do I use MarkerCluster with OverlayView? The example in the doc passes along the ClustererObject to a Marker component, but an OverlayView does not take this in its props.

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It's possible to add InfoBox children in polygon?

I try to add InfoxBox in polygon children, mas not work :( <Polygon key={key} …

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setZoom() programmatically?

Hi, I was wondering what is the best way to set the zoom on a map dynamically. I can't just use the 'zoom' prop on GoogleMap because if I scroll and change the zoom, then I click something which I would want to specify the zoom level to be, but if the state doesnt change, it…

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How can I drag a div inside the map and transform (x,y) to (lat, lng)?

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Polygon draggable={true} suddenly not being draggable

i have a polygon that i edit and drag on the map to display different locations and some statistics on the map... the prolem is sometimes when i play with it a bit it is being undraggable even though when i check in the react developer tools its prop draggable is still true have…

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Is there any way to rotate Ground Overlay?

Hi guys, Is there any way to rotate GroundOverlay? Now It looks like this feature isn't supported Please help, …

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Don't know how to access to Marker's properties

Hi guys, i'm looking for someone who already used animation for markers. I would like bounce a marker when my cursor is on a card corresponding like on this website :…

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Re-render does not cause google.map.Map instance to reload?

Hi guys, I have noticed that a re-render of the map component (caused by the re-render of the parent container) does not trigger the onLoad callback. Can someone explain the logic behind this?

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Help!! Not showing the map while no errors displayed

My code: import React from 'react'; import { GoogleMap, LoadScript, Marker } from '@react-google-maps/api' …

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Limit drawing mode on DrawingManager

Hello! I need help on how to limit the drawing mode on DrawingManager. I only want to show draw polygon button, can someone help? Thanks before

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